GOAL ACTION — ANTAGONIST

Fast storyboard beat. We lock the Antagonist using a continuity reference image, and keep the Setting via prompt text.

Tier 1 Image (Photon) Reference image = Antagonist Setting stays via prompt 2 sentences max No outcome
Setting (from Step #1)
Setting reference
No Setting image found yet.
Continuity Reference (Antagonist)
Antagonist reference
No Antagonist image found yet.
Make it visual + specific. No outcome. (Dice Roll decides outcome.)
Slip into alley
Scan + move
Disappear
Listen + enter
Avoid light
Blend in
Short. Two sentences max. “No outcome revealed.” stays at the end.